15 research outputs found
VLSI analogs of neuronal visual processing: a synthesis of form and function
This thesis describes the development and testing of a simple visual system fabricated using complementary metal-oxide-semiconductor (CMOS) very large scale integration (VLSI) technology. This visual system is composed of three subsystems. A silicon retina, fabricated on a single chip, transduces light and performs signal processing in a manner similar to a simple vertebrate retina. A stereocorrespondence chip uses bilateral retinal input to estimate the location of objects in depth. A silicon optic nerve allows communication between chips by a method that preserves the idiom of action potential transmission in the nervous system. Each of these subsystems illuminates various aspects of the relationship
between VLSI analogs and their neurobiological counterparts. The overall synthetic visual system demonstrates that analog VLSI can capture a significant portion of the function of neural structures at a systems level, and concomitantly, that incorporating neural architectures leads to new engineering approaches to computation in VLSI. The relationship between neural systems and VLSI is rooted in the shared limitations imposed by computing in similar physical media. The systems discussed in this text support the belief that the physical limitations imposed by the computational medium significantly affect the evolving algorithm. Since circuits are essentially physical structures, I advocate the use of analog VLSI as powerful medium of abstraction, suitable for understanding and expressing the function of real neural systems. The working chip elevates the circuit description to a kind of synthetic formalism. The behaving physical circuit provides a formal test of theories of function that can be expressed in the language of circuits
Neuromorphic analogue VLSI
Neuromorphic systems emulate the organization and function of nervous systems. They are usually composed of analogue electronic circuits that are fabricated in the complementary metal-oxide-semiconductor (CMOS) medium using very large-scale integration (VLSI) technology. However, these neuromorphic systems are not another kind of digital computer in which abstract neural networks are simulated symbolically in terms of their mathematical behavior. Instead, they directly embody, in the physics of their CMOS circuits, analogues of the physical processes that underlie the computations of neural systems. The significance of neuromorphic systems is that they offer a method of exploring neural computation in a medium whose physical behavior is analogous to that of biological nervous systems and that operates in real time irrespective of size. The implications of this approach are both scientific and practical. The study of neuromorphic systems provides a bridge between levels of understanding. For example, it provides a link between the physical processes of neurons and their computational significance. In addition, the synthesis of neuromorphic systems transposes our knowledge of neuroscience into practical devices that can interact directly with the real world in the same way that biological nervous systems do
A Silicon Model of Early Visual Processing
Many of the most striking phenomena known from perceptual
psychology are a direct result of the first levels of
neural processing. In the visual systems of higher animals,
the well-known center-surround response to local stimuli is
responsible for some of the strongest visual illusions. For
example, Mach bands, the Hermann-Hering grid illusion,
and the Craik-O'Brian-Comsweet illusion can all be traced
to simple inhibitory interactions between elements of the
retina (Ratliff 1965). The high degree to which a perceived
image is independent of the absolute illumination
level can be viewed as a property of the mechanism by
which incident light is transduced into an electrical signal.
We present a model of the first stages of retinal processing
in which these phenomena are viewed as natural
by-products of the mechanism by which the system
adapts to a wide range of viewing conditions. Our retinal
model is implemented as a single silicon chip, which contains
integrated photoreceptors and processing elements;
this chip generates, in real time, outputs that correspond
directly to signals observed in the corresponding levels of
biological retinas
Implementing neural architectures using analog VLSI circuits
Analog very large-scale integrated (VLSI) technology can be used not only to study and simulate biological systems, but also to emulate them in designing artificial sensory systems. A methodology for building these systems in CMOS VLSI technology has been developed using analog micropower circuit elements that can be hierarchically combined. Using this methodology, experimental VLSI chips of visual and motor subsystems have been designed and fabricated. These chips exhibit behavior similar to that of biological systems, and perform computations useful for artificial sensory systems
A silicon neuron
By combining neurophysiological principles with silicon engineering, we have produced an analog integrated circuit with the functional characteristics of real nerve cells. Because the physics underlying the conductivity of silicon devices and biological membranes is similar, the 'silicon neuron' is able to emulate efficiently the ion currents that cause nerve impulses and control the dynamics of their discharge. It operates in real-time and consumes little power, and many 'neurons' can be fabricated on a single silicon chip. The silicon neuron represents a step towards constructing artificial nervous systems that use more realistic principles of neural computation than do existing electronic neural networks
Neuromorphic Sensory-Motor Mobile Robot Controller With Attention Mechanism
In this paper we present a one chip mobile robot controller. The neuromorphic sensory-motor integrated circuit consists of a contrast sensitive retina, a winner-take-all circuit augmented with position encoding of the winner, an attention mechanism to bias the attention of the robot, and a motor driver. The chip can be used to directly control an autonomous vehicle. In an practical example, a line-following task is presented in which the vehicle follows one among several possible lines using its attention mechanism. Introduction The recently emerged field of neuromorphic engineering (Douglas et al., 1995) focuses on biologically inspired analog sensory and motor systems. These systems are usually part of a complete physical agent, i.e. a living creature or an autonomous mobile robot. The information streams from the agent's interaction with the environment can be beneficially exploited by neuromorphic devices. Typically, such devices perform a particular computation locally, that is, ..
The Silicon Retina
A chip based on the neural architecture
of the eye proves a new, more powerful
way of doing computations